Classroom Rules/Incentives

rules


Mrs. Snell's Classroom Rules ~ Good Manners

*Be Kind*
*Take Turns*
*Raise Your Hand*
*Help Others*
*Be A Friend*
*Say Please and Thank You*
*Be A Good Listener*


Rewards/Incentives

*Each day each student starts with 4 chips; if kept, chips turn into Fuzzies
*Fuzzies can be traded in later in the week for prizes!
*Students may lose chips for breaking classroom rules and manners &/or poor behavior
*Class Challenge-Earn 100 marbles as a class to earn a party of their choice
*Call/email home when necessary
*Brag Tags are earned for student desks throughout the year for individual successes!